SAVEPOINT RESEARCH

The Roguelike Deckbuilder Market on Steam

Key statistics from an independent analysis of all 1,604 Steam titles tagged “Roguelike Deckbuilder” — release volume, pricing, the success curve, and revenue estimates.

Data window: 2014 – Aug 17, 2026 (live collection) · Free summary; a full report with leaderboards, Early Access analysis and methodology detail accompanies this page.

2026 EDITION · original data · citation welcome with attribution
1,604
titles tracked
835 released · 769 announced
~22×
release growth since 2019
18 → ≈403/yr (2026 annualized)
$9.50
median launch price 2026 YTD
down from $17.99 in 2020
67%
of all reviews go to the top 10 games
of 1,200,075 total reviews
1 in 9
released games reach 1,000+ reviews
≈30–50k units (est.)
87%
median positive-review ratio
a high-quality genre

What is happening in this genre?

Releases per year

Releases per year — games tagged “Roguelike Deckbuilder”Steam, 2014 – Aug 17 2026 · n=835 released titles0701402102802014: 1 releases142015: 2 releases152016: 5 releases162017: 3 releases172018: 5 releases182019: 18 releases19182020: 17 releases202021: 32 releases212022: 49 releases222023: 84 releases232024: 145 releases242025: 221 releases252212026: 253 releases (partial year, through Aug 17)262532026 bar (lighter) covers Jan 1 – Aug 17 only; annualized ≈ 403.Earlier years may be undercounted where the tag was applied less often retroactively.

Launch pricing

Median launch price by release year (USD)Paid roguelike deckbuilders with a recorded US price$0$5$10$15$202019: median $12.49 (n=16)20192020: median $17.99 (n=15)20202021: median $11.99 (n=30)20212022: median $9.99 (n=47)20222023: median $9.99 (n=75)20232024: median $9.99 (n=131)20242025: median $9.99 (n=206)20252026: median $9.50 (n=239)2026$12.49$9.50Yearly n: 2019: 16, 2020: 15, 2021: 30, 2022: 47, 2023: 75, 2024: 131, 2025: 206, 2026: 239

The success funnel

How many games reach each review milestoneOf 835 released roguelike deckbuilders · ~30–50 units sold per review (est.)≥ 1 review≥ 1 review: 806 games (97%)806 (97%)≥ 10≥ 10: 656 games (79%)656 (79%)≥ 50≥ 50: 424 games (51%)424 (51%)≥ 100≥ 100: 333 games (40%)333 (40%)≥ 500≥ 500: 147 games (18%)147 (18%)≥ 1,000≥ 1,000: 90 games (11%)90 (11%)≥ 5,000≥ 5,000: 29 games (3%)29 (3%)≥ 10,000≥ 10,000: 17 games (2%)17 (2%)

Hover any bar for exact values. Reviews ≈ units ÷ 30–50 (estimation literature, 2020s indie titles).

Estimated revenue tiers

ESTIMATED lifetime gross revenue, per released paid gameReview-multiplier method (×40 mid-point), list price · n=775 · estimates, not measurements<$10k<$10k: 320 games (41%)320 (41%)$10k–100k$10k–100k: 236 games (30%)236 (30%)$100k–1M$100k–1M: 153 games (20%)153 (20%)$1M–10M$1M–10M: 54 games (7%)54 (7%)>$10M>$10M: 12 games (2%)12 (2%)Gross at list price before discounts, refunds, regional pricing and platform cut.True net is typically well below these figures.

Method in one paragraph

Universe: every Steam app of type “game” carrying the community tag “Roguelike Deckbuilder”, collected live on Aug 17, 2026 from Steam's public, logged-out storefront endpoints at a polite 1 request/second: 835 released, 769 announced. Data is game-level public fact only — names, dates, prices, tags, review counts. Review counts are all-language totals. Unit and revenue figures are estimates via the review-multiplier method (30–50× reviews × list price) and are labeled as such everywhere they appear; this edition contains no SteamSpy owner data. Early Access status is measured via the community tag. Tag-defined universes undercount very obscure titles; bottom-tail figures are conservative. Not affiliated with or endorsed by Valve.

Cite as: “The Roguelike Deckbuilder Market on Steam,” Savepoint Research (2026 edition). Please link to this page when citing any figure.